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You know what's weird? I haven't hated anything I posted on today -- and assuming I post what I think I'm going to post later, I won't. It'll be a non-hate, non-bitchy day at TR, possibly for the first time ever. Unless you count FFF. Wacky.
Comments
sal said:
What issue of Heavy Metal did this cover come from?
Posted 12/11/2009 at 12:10:04 PM
Arcane replied to CheeseGimp:
This is definitely the Star Wars poster. Protoman just need to be holding onto Mega's leg.
Posted 12/12/2009 at 04:15:52 PM
kenshiro said:
Well I think rob hated on Frazetta jr. But still, a mostly non hate day. I'm scared. Hating on stuff is my fuel so what am I supposed to do now?
Posted 12/11/2009 at 12:16:47 PM
Just wait. He gave us a softball pitch of a FFF story last week with Sora performing Key Anal Rape on Naruto (and yes, it's sad that such a story is considered not that bad). Should the Pendulum Effect be applied to last week's story as well as the hate-free posts thus far, we are in for some hurt in the afternoon.
Posted 12/11/2009 at 12:27:19 PM
do4m said:
I need RAGE!!! Which this game will bring if it's as unforgiving as Megaman 1 & 2...
Posted 12/11/2009 at 12:20:40 PM
do4m replied to do4m:
it's gonna have an easy mode... there goes the rage...
Posted 12/11/2009 at 12:22:32 PM
Mega Man 2 is unforgiving? Geez, at least say 3 with its two-robot-masters-per-stage bonus levels and lack of the most overpowered weapon in video game history.
As long as you can keep your cool against the dragon in Wily 1, there's nothing much that's a challenge in MM2. MM1, on the other hand, is so evil that exploiting a bug in the game is considered an acceptable tactic.
Posted 12/11/2009 at 12:36:02 PM
I actually found 2 harder, mostly because it was my first Mega Man game and I had no form of strategy guide at the time with the exception of a few "Classified Information" codes. Thanks to Nintendo Power, I had no problem with the robot bosses and surprises that were awaiting me in part 3.
Posted 12/11/2009 at 12:44:02 PM
Ah, I can see that. Although "Air Man, then Metal Man" was a ubiquitous piece of playground knowlege while I was growing up, in the same manner as how EVERYONE knew how to get to the warp zone in 1-2 of SMB.
Posted 12/11/2009 at 12:47:24 PM
I remember hearing "always tackle Air Man first", but I found that to be rubbish. I always went in this order: Bubble Man, Flash Man, Quick Man, Metal Man, Wood Man, Air Man, Crash Man, and finally Heat Man. That kept the weakness weapon flow pretty good (though the second time around, a single Metal Blade can take out Metal Man...how odd).
Man, talk about some classic old school NES memories.
Posted 12/11/2009 at 01:12:24 PM
Archer replied to do4m:
Really? Mega Man 2 was the only 8-bit one that I was able to win.
Posted 12/11/2009 at 12:47:21 PM
MattK said:
You sure Mega Man 10 isn't Mega Man X? Proto Man is lookin' all Zero there with his flowing blond hair, energy sword, and red color scheme (granted, he had that first...but it doesn't help). Hell, even Rock seems to have that X touch to his armor. If ever they were going to create the link between Classic and X, this could be it. And I heard one of the bosses will be Sheep Man (who may be grossly misrepresented above). Guess they didn't want to fight Mattel over the name 'Ram Man'.
Guess I need to stop being a pussy and go beat Mega Man 9 before this comes out.
Posted 12/11/2009 at 12:23:19 PM
Geoff said:
While the first couple of X games are fine, anything past the second one really could be erased from history and I don't think anyone would mind. Those, and the Mega Man Zero games on the GBA, really showed how badly Capcom screwed up the franchise after the NES days ended.
Here's hoping they tweak the jumping a little bit - the timing was ever so slightly off compared to the traditional NES Mega Mans, and it threw me off a lot. Since I haven't played MM9 since I miraculously beat it, I probably will notice that all over again.
Posted 12/11/2009 at 12:39:52 PM
Mega Man X4 holds a special place in my heart being one of the early PSX games I bought, plus it had the "so-bad-they're-good" voices and animated cut scenes. Yes, it was sadly too easy, but it was endearing. However, 5 made me so mad that they not only abandoned the cutscenes, but also the naming convention of the bosses ("Noun Animal") in favor of some really bad puns (Axel the Red for a rose-designed enemy...really, Capcom? You make a Guns n Roses reference in 2002?)
Posted 12/11/2009 at 12:49:46 PM
Slust replied to Geoff:
I do not share your sentimentality. I happened to like X4, X5 and X6. A lot, actually, and it was mainly because of Zero. Though all of the optional armors were great because it encouraged exploration and rewarded you with something neat and often useful. The Ultimate Armor codes didn't hurt, either, it always guaranteed another 2 playthrus at least.
As for the Zero series, it was hard to stomach at first, but playing through it again I gained an appreciation for it. You just have to disconnect it from the Mega Man you know and love and see it as another version of Mega Man someone else built. It has the staples but the open world was a great touch and I even found myself greatly enjoying the experience.
Though, I could be biased, I mean I did enjoy Mega Man Battle Network even though you played as some tween with a jack and Mega Man was his avatar... The gameplay was new and refreshing, though. Even if every other Battle Network game was basically the same thing over and over again and was reminiscent of Pokemon in certain ways.
Posted 12/11/2009 at 01:09:11 PM
I thought Battle Network was just fine once you got past the fact that it was the laziest game production in history - they did, what, nine games with the exact same set of assets?
The X games are fine if you're into Zero, I suppose, but I have this funny mentality that a game with the name Mega Man should be about Mega Man. I'm weird like that.
Posted 12/11/2009 at 02:22:29 PM
RIchtown said:
This pic reminds me a bit of fantasy art its crazy heroic and makes absolutely no seance in context of the intended universe
Posted 12/11/2009 at 01:46:01 PM
Versus Match said:
http://www.versusmatch.com/ had something like this
Posted 12/11/2009 at 02:27:27 PM
FuryOfFirestorm said:
If there was ever a time to bring the Mega Man series to a close, this would be it. Here's why:
1) After 10 games (MM 1-9 + Mega Man & Bass) of "beat Wily, see Wily get away", it would be nice to see MM put Wily away for good.
2) The concepts for robot bosses is wearing thin (Fire Man, Heat Man, Flame Man, Magma Man)
3) MM and PM are looking more like X and Zero in that picture...
4) 10 = X (Which means Spike Lee needs to film "Malcom 1- 9")
5) With the OG MM series done, Capcom can focus on making X9!
Posted 12/11/2009 at 02:41:02 PM
JimmyZappa said:
To be honest, the new cover is awesome even if in a late '80s-early '90s cheesy kinda way.
Posted 12/12/2009 at 08:08:10 PM
primeoptimus said:
1 ive beaten evryone but guts and ice
2 ive beaten completely
3 ive beaten completely
4 ive not beaten anyone
5 ive never played
6 ive beaten blizzard
7 ive beaten the fist 4 plus shade
8 ive beaten gernade
9 ive beaten galaxyman
dont you just love how bad i am at these games?
Posted 12/14/2009 at 12:13:02 AM
Matt Jones said:
Mega Man's dreams of electric sheep will soon turn to nightmares.
I can't wait for this.
Posted 12/14/2009 at 09:29:04 AM







