• Here, Lara and Taylor perform a beautiful medley of Morrowind and Skyrim themes on piano and violin, respectively. Head to the YouTube page and check out the video description for a link to the mp3 (actually, you can do the same thing with Mapes' song, too). Thanks to Andre B. for the tip.
• And last but certainly not least, here's 14+ minutes of 100 unique ways to die while playing Skyrim. Yes, technically the videomaker has made no fan music for the video, but instead used Elvis Presley's "A Little Less Conversation." I don't care. Just watch it. (Via Kotaku)
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How could you die from using tools? His character must have been level one to die that easily
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I had a dragon actually bite my head off and shake me around for a bit before tossing my lifeless corpse aside. Awesome.
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Yes the game has Awesome music and realistic graphics and through this many of PS3 Gamers are attracted towards Skyrim V and after a long wait for us now Bethesda has given patch to solve our problems.
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I wouldn't bother, since you've already made up your mind. Your loss...
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Frankly that all sounds like generic filler. I'll wait untill it goes on clearance.
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That confirms it: you're a troll.
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Agreed. Currently on my to-do list (from memory, since I'm at the office), aside from the main plot: • clearing out some bandits in order to impress various factions, each of whom give me perks by doing so (including the now-famous cute but unimpressed female housekarl Lydia). • helping a princess being hunted by assassins. • figuring out who murdered a legendary family and why. • locating a legendary lost sword. • investigating plots at various schools of magic, bardery. • lifting the curse on a housewife who suspiciously murdered her charitable guest one winter. • recovering a lost amulet for purposes of keeping the town dead from getting restless. • helping a town's central religious tree be healed after someone sabotaged it. I think there are at least as many again on the list that I can't recall at the moment. Some of these are standard fetch quests or go kill'ems, but that's hardly unusual for sandbox games, and the plots fit the situations. This is aside from the game allowing room for the player to make his own goals; for example, now that I know how to mine ore, and smelt and smith with it, I want to locate some conundurm (or whatever it's called) that I saw previously in order to mix it with iron and make steel for doing various things. Also, out of the unattached ladies around, the one my character seems most compatible with is the local huntress, so I'm keeping an eye out for ways to impress her, with a goal of courting her eventually (maybe, unless someone better comes along). Also, I want to earn enough to afford a house; and until then I'm making do with various hideouts where I can be reasonably sure anything I stash there won't be bothered. One of those is a cave that used to belong to bandits, with a handy set of most of the smithing tools inside. In the meanwhile I've helped a lady merchant earn enough street cred that she's closer to being able to buy the local inn (whose owner, another lady, is tiring of and wants to sell), and persuaded a bard to stop harassing a widowed mother as some kind of notch on his belt. I've joined the local warrior guild, but haven't really proven myself to the members yet, and there are indications that I'll be expected to go on raids with them eventually (and might receive military help from them in return. The cute huntress is there, btw.) I thought the game was going to give me the opportunity to help a blacksmith fill a rush order that would increase her public standing in town (she's married, btw, so no romantic intentions there)--that hasn't happened yet, but the game is written well enough that I expect it to be triggered for me later.
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They're hacking the game to get those. I've been playing on PS3, and have rarely died (being pretty careful), never from anything stupid. Always from something legitimately trying to kill me in a plausible fashion, once from falling too far.
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The main plot may be linear--I wouldn't know, I've barely been involved with the main plot. (Enough to activate the dragons.) I've been diddling around on a bunch of other things, and kicking myself for thinking I was being smart to choose a Mage blessing on the stones to help move my laconic mage skills along (I'm not playing much of a spellcaster) when I could have probably doubled my level 9 by now by moving all my fighting skills along 20% faster. I'm not sure what other sandbox games would be considered deeper. Skyrim is definitely deeper than Arkham City, and is easily comparable or superior in my experience to Red Dead Redemption, Just Cause 2, and the Infamous games. Probably not to the Saint's Row games (but I haven't played those), nor early GTA (ditto), but I could be wrong (not having played them.)
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Win. I would have said "Michael Biehn". He was the Sean Bean of the previous generWHOA THEIR LAST NAMES ARE PRACTICALLY THE SAME!!! A meme in my college days (before memes existed): {on Michael Biehn's first scene in any film} "Michael Biehn. He must die."
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No
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No, the last video was done with the command console in the PC version. It is buggy in parts, but no where near as buggy as that makes it look.
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"by all accounts in reviews I’ve read the plot is even more linear and there is even less to do outside of the main plot than in any previous Elder Scrolls game" Well I'm over 70 hours in and I played the hell out of Morrowind and Oblivion and I can say without a hint of reservation that the above statement is so wrong, I mean really really wrong. "Just in terms of graphics which were endlessly hyped it looks at least as bad as Oblivion" Also wrong, it's not cutting edge by any means, but as far as clarity and detail goes it is graphically much better than Oblivion.
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Even given the console commands the game looks bad. Just in terms of graphics which were endlessly hyped it looks at least as bad as Oblivion and by all accounts in reviews I’ve read the plot is even more linear and there is even less to do outside of the main plot than in any previous Elder Scrolls game with virtually all of the “sandbox” emptied to a shallow depth. I’ll probably pick it up, after it goes on sale in the summer, but if I didn't have something to laugh about it I'd just be all depressed at this - the death rattle of the open world RPG.
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I'll play it when it hits the bargin bin. I wasn't talking about the obviously planned for amusement deaths so much as the lack of anything that makes me think they put much effort into this beyond adding a very few new textures. By all accounts the "sandbox" is even more shallow than Oblivion and the plot way more linear - which is just sad.
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Let me rephrase that. The last video is an inaccurate portrayal of Skyrim Gameplay made by a fan with too much time on his hands and access to the computer console commands.
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That last video is crap. I've played for over 70 hours on the PC and never run into any glitches like that. Murder, theft, bears, dragons, etc... all legit. The fish to the face... console command.
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That last video made Syrim look awfully glitchy. Is it really so? haven't got it yet, thinking about it, but that video made the game look bad...
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Aside from combat, falling and suicide, the deaths in the video are all from console commands; I've played for many, many hours and never died from bumping into people or falling down stairs. While the consolized interface is kind of annoying, everything else about the game is more than awesome enough to make up for it, and you're really missing out if you refuse to play it.
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Death by slipping and falling? Death by running into a Person? Death by seeing something? Death by cooking? Wow, realism sure made modern games fun, I almost regret not havong time to play Skyrim. I so wanted to experience the virtual death by missed prostate exam at the local druid's. Or, the heroic in-game death by surprise aneurisma while scratching your belly.
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Jesus, those glitches are just embarrassing..
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Seems true. Can you really die from Mis-enchanting or cutting your self from sharpening your wep?
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I had a Falmer get his foot stuck in a basket. Poor thing was hobbling all around while I waited for my magicka to regenerate. :D
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I'd bet most of those deaths (aside from getting attacked by bandits/guards/bears, or legit falling damage) are just console commands - especially when everyone dies.
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I'm so glad I didn't pick up Skyrim apparently the port over from the console is lazy and the above makes it look worse than the worst I've heard of it. I would have preferred Yakety Sak for the soundtrack though. Added my own in the background - yes better.
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"Hit by a fish" cracks me up. Lots.
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I wonder why he' is wearing all that armor , It really doesn't appear to serve any purpose, Sort of like Storm Trooper armor all big and clunky then an Ewok shows up with a stick and takes you out, I mean really WTF...
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It's nice to see Sean Bean play Skyrim for 14 minutes
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D: My internet picked the worst day to flip out...
TotalComments: 29





