And now, a look at some of the most notable trailers and upcoming games revealed in the past month or so...and sorry for any lack of an attempt at a clever intro there, because this is sort of self-explanatory. Although there won't be a lot of E3 trailers...if only because we're saving that for the rest of this week.
So leading off the highlights from this month's trailers is SumoBoy, an indie adventure game billing itself as a story-driven anti-bullying game with heavy doses of Japanese culture and mythology. Maybe it's the fact that I was a victim of bullying myself up through high school, and thus this kind of strikes a chord with me, maybe it's the gorgeous art style, maybe it's the type of game kids could use more of these days...or most likely, all of the above and more. So yeah, I heartily support this game, and if you want to as well, feel free to donate to their Kickstarter campaign.
Despite a name that sounds like a quote from Ted Wassanasong (one for the few of you out there who are King of the Hill fans), what we have here is actually an intriguing first-person shooter where the catch is that time only moves forward when you move forward, leading to several intense scenes where you have to avoid slow-motion bullets flying towards you, kind of like the great Matrix game we never got (as opposed to the mediocre ones we did). The game has since skyrocketed past its initial Kickstarter goal, but you can still donate to it if you want or play the original prototype here.
And with what I swear is the last game here in this crop to have a Kickstarter campaign, we have Witchmarsh, a 2D action-RPG set in Massachusets during the Roaring Twenties that involves a supernatural mystery. So basically, expect notable amounts of old-school meets Eldritch horror. Also, you can play with classes such as Gentleman and "The Moose", which earns bonus points simply by sounding like the best cop show never made.
- Sunset Overdrive
...Well, I just spilled an impressive amount of latte all over the keyboard. I don't want to say too much about this baby right now, since I expect to go into more detail next month as more info gets released come E3, but drink in all of that color, action, and essence of pure fun. Also, you apparently get to use a big-ass bowling ball cannon at one point. Frickin' sweet.
- Never Alone
Back to something a bit more serious, Never Alone is an Alaskan-made 2D puzzle-platformer developed with the help of actual Alaskan natives, designed for the purpose of teaching the culture and folklore of the Iñupiat people while also delivering a message about the importance of passing on stories from one generation to the next. And because I don't have anything snarky to say about that again because that just sounds kind of awesome, let's move on (after you take it all in, of course).
Bethesda enters the free-to-play multiplayer combat arena with an online PC action game set in a world where gunpowder has been outlawed, setting the stage for some giant steampunk wars. And considering the internet's contrasting default reactions to the terms "free-to-play" and "giant steampunk war", I'm guessing this game might end up causing more than a few confusing boners. Still looks intriguing, though, to say the least.
- Call of Duty: Advanced Warfare
...This trailer is kind of confusing me a bit. See, for the longest amount of time my biggest complaint with the Call of Duty has been that they need to stop being/pretending that they're so damn serious and realistic. And now here's a trailer showing that the latest game is pretty much going to go full-on sci-fi, and yet unlike Titanfall, I still can't bring myself to care about this series, despite the presence of Kevin Spacey. Maybe because they'll still find a way to make it dull as hell?
- Borderlands: The Pre-Sequel
One word: "Godzilliondier." Another word: "Argyle." Four more words: "Frickin' moon dance sequence." Six words that definitely add up to one hyperactive, kickass trailer for the latest installment in the popular loot-and-shoot franchise. And those six words are all you need t know, dang it (well, that and "joy puke", of course).
- Fantasia: Music Evolved
Yep, it happens to have a new trailer as well, go figure. A trailer that features an entire neighborhood full of singing vegetables and M.I.A. tunes, which may seem like a far cry from Walt's classic film...and it probably is, but this trailer also came with the news that Depeche Mode's "Enjoy the Silence" from the great album ever, Violator, would be included, so screw the weird vegetable people, I'm still excited.
- Dying Light
Dying Light, you may look like a good zombie game, but since this is also coming from the same people behind one of the most deceptive trailers ever for a zombie game, you'll have to understand if I'm a bit wary of any trailer you put out I mean, how do I know that I'll really be able to chop a zombie in half with one swipe from an electric axe?
Retro Game Showcase: Dynamite Headdy
Well, we may as well cap things off with a highlight of a classic hidden gem of a game from days gone by...that just happens to feature a main character obsessed with bananas. That would be the titular puppet star of Dynamite Headdy, the Sega Genesis platformer from Treasure released in the Fall of 1994. Now, this was a banner year for the platform game genre, a year that gave us Sonic & Knuckles, Earthworm Jim, Donkey Kong Country, and the like. But somehow, Dynamite Headdy was the game that grabbed by attention the most. The vivid colors and jaw-dropping graphics, the unique level design and aesthetics where all the world is literally a stage, the mind-blowing HOLY S*** LOOKIT THE SIZE OF THAT THING bosses, the variety of head-themed power-ups, the perfect level of challenge with a good chunk of extras to uncover (You got a secret bonus point!), the sense of humor...it was just a terrific game all around, one that deserves more love compared to some of the bigger stars of the day. This may have been where my somewhat-annoying tendencies to root for the dark horses in gaming began, but I wouldn't have it any other way.
...And thus this wraps up our first-ever edition of Robotic Gaming Monthly (and hopefully not the last). I would like to thank anyone who read this and gave it a chance, and if you have any opinions, thoughts, or suggestions for future content (oh yes, we have plans), feel free to let us know in the comments! Enjoy E3 (& our coverage of it), see you next month, and remember, having that boner for a sexy genderbent Genghis Khan is okay as long as you respect her brains. Bye!