Why didn't my agent contacted me about this?
I'd be perfect for that role, I can dash like the best of them
the use of protoman here got me thinking. Were they suggesting the old, more kid friendly, not x megaman games were just the test before x woke up? if so mind =blown.
I feel like this was a missed opportunity to use Protomen music. I don't care if you think it's about Megaman or not, shits good and it fits. I also feel like the story they tell in their songs is the movie I want made of Megaman.
In fairness, the guy who made it and the guys who did the music are friends (or even all the same, I haven't delved that deep into it), so it makes sense they'd want to score it themselves... especially as they're giving the soundtrack away for free.
But technically, The Protomen's songs are about a darker take on the Megaman mythology, which by Capcom's series canon is actually the story of Megaman X.
God, what a head-trip! XD
That was impressive.
I love it.
I've said this in the past and will reiterate...
Mega Man is not a costume that translates well to real life.
Oh, I dunno. I always imagined that the only problematic part is the helmet. The rest, well, if they can do Helmetless Iron Man as well as they did in the second Iron Man movie, they can do X's costume easy. Besides, toss in a budget with a lot more zeroes than 700 dollars in there, and any type of movie magic is basically at your disposal.
Horrible sound editing.
Has a live action cut scene in a video game feel ala MK Mythologies:Sub-Zero.
he broke up balloon shop for this.
Any relation to Olan Johnson?
i need to play Mega Man again
umm, sorry to burst your adoration bubble Rob, but you couldn't pay the licensing fee on the software that the "sets" were made with for $700... but I do appreciate the movie studio type accounting even if Mr. Rogers has executed exactly opposite of the norm. : )
I think it was $700 on top of the equipment he already had or had access too, and yes the software doesn't factor into that and was most likely *aquired* elsewhere. $700 probably went for costumes and a few 6 packs to convince his buddies to act. A lot can still be accomplished nowadays on 'cheap' equipment.
Probably has a cracked version haha. Judging by some other things, like the light we see during the credits, the type of mic he's using, etc, he's not as tricked- out as some professionals.
All the action was really meh, but I would totally watch a feature length movie about Dr. Light's history.
If you've never heard of it, check out the album, "The Protomen" (by, coincidentally, The Protomen) and its sequel, "Act II: The Father of Death". They're both narratives of the Mega Man universe Act:II is considerably better than the first album, by the way.
It is impossible to compare Act I to Act II, they are different stories told in different styles.Also: They aren't narratives of the Mega Man universe, per se, they use some elements (robot masters, fighting robots, certain relationships) and names, but the similarities end there. The Protomen's story is entirely it's own thing brought together by a common interest among friends. If you want music that's truly about Mega Man, try The Megas. They aren't nearly as good, but they do sing exclusively about Mega Man and the story of the games.Also also: the self-titled album has recently-ish been retroactively named "Act I: Hope Rides Alone," if you're having trouble finding it for some horrible reason.
...And yet give Capcom around 100 times that much cash, & you wind up with two cancelled games & a crappy "Bad Box Art" character in a fighting game. 25th anniversary, guys. Do something.
Seriously though, a damn good video, but the fact that Capcom isn't even trying to do anything this impressive these days for the Blue Bomber sadly disappoints me.
This man speaks the truth.
well they do have a lot of overhead to consider
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