Tripping the Oculus Rift with Interstellar

Thursday, October 30, 2014 at 2:00 pm

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Fun fact about me: I didn't understand the appeal of the View-Master toy for most of my life. The reason was that rather than trying to focus my eyes through the viewer, I would always shut one for insta-clarity. And yet I had no idea - none - that in doing so, I was negating the 3D effect that was the main selling point of the thing.

No such mistakes with the Oculus Rift. Holy balls, is this thing amazing. And I say this after experiencing a three-minute "on rails" experience with no gaming element whatsoever.

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Optimus Prime's PlayStation 1 Disguise Is Decades Late but Still Cool

Thursday, October 30, 2014 at 12:00 pm

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You wanna talk about ethics in gaming? Where are the ethics in my games system secretly being an alien robot, hmmmmm?


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Friday Tidbits and Weekend Open Thread - Bob Kane Birthday Edition

Friday, October 24, 2014 at 7:03 pm

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Happy birthday, Bob.

There'll be no recap thread Monday - all the Halloween lists need their slots next week. Here are some last things to start your weekend.

-A full-length feature made for the Oculus Rift is available now.

-Tractor beam: ON!

-Tyler Perry just went Full Poochie.

-Shia LaBeouf is a cannibal.

- Sarah Connor vs. Jason Voorhees.

-Jon Voight in a terrible fatsuit for some reason.

-RUMOR: Joel Schumacher to write Batman comic that would showcase his original vision for the Bat-nip flicks.

-Hikari is Groot.

9 Memorable Things About Max Landis' 436-Page Super Mario World Script

Friday, October 24, 2014 at 6:00 am

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There are plenty of writers who will tell you that the only thing that separates the bad, the good, and the great are the amount of hours put in by the writer. Given his ratio of scripts written to scripts considered truly great, Max Landis is undoubtedly one of these writers. Say what you will about his persona or product, but Landis has an incredible tenacity; clocking in at nearly a hundred completed scripts is a surefire path to mastering the craft. And so arguably the most intriguing words in his recently revealed Mario manifesto are the first four pages, in which adult Max Landis reflects on teenage Max Landis's writing.


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7 Ways Alien: Isolation Helped Me Accept My Anxiety Disorder

Thursday, October 23, 2014 at 6:00 am

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The Creative Assembly

My name is Daniel, and I suffer from a mental disorder. Specifically, I have severe anxiety, which often manifests and renders me useless in social situations and leaves me afraid of everything up to and including my shadow. It's more than a little ironic, then, that I love horror in all of its mediums: film, literature, comics, take your pick. While I might avoid anything remotely tense in everyday life, I enjoy the primal thrill of being scared by a movie or book. Consider it a form of exposure therapy.

With Alien being my all-time favourite film, I was extremely pumped for Creative Assembly's video game sequel, Alien: Isolation. Though overly long and - I should impress this - ridiculously stressful, Isolation is by far one of the best games I've ever played. Not simply for its mechanics or extreme faithfulness to the source material, but for how it allowed me to better understand the disorder that has plagued me for most of my adult life.

If you'll bear with me, consider...


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Bad Geek Apparel of the Week: That Goddamn Owl From Candy Crush on a Miniskirt

Wednesday, October 22, 2014 at 11:30 am

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I play Candy Crush, like, a LOT. When one's day job involves figuring out how to place words in front of one another to form some kind of coherent thought (results may vary), I appreciate a game that requires no thinking whatsoever, and can be played while intoxicated. For those of you who don't play, Odus the owl comes from a series of sub-levels called Dreamland, in which, every time you make a mistake, Odus falls off his moon-shaped perch and you lose.

I don't dislike this skirt because I'm holding a grudge against Odus. Rather, I am suggesting that a character whose defining feature is falling off of a moon might not be super-appropriate adorning one's rear end. As in, I can already practically hear some bozo yell "Hey baby, I'd like to see Odus fall down off your full moon, in my Dreamland!" [Yes, I'm aware his perch is a crescent moon, but anyone hypothetically dumb enough to pitch that pick-up line might forget] Or, perhaps worse, "I can keep Odus up all night, because I'm good at keeping things up that long."

But yeah, I also fucking dislike Odus. Little bastard has kept me stuck on the same level for months.

The 14 Coolest Things from the My Little Pony: Equestria Girls - Rainbow Rocks DVD Commentary

Wednesday, October 22, 2014 at 6:00 am

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After brief and rather scattershot theatrical run in late September and early October, My Little Pony: Equestria Girls - Rainbow Rocks is being released in a DVD/Blu-ray combo from Shout! Factory, and for streaming on Amazon Instant and elsewhere. Taking place directly after the events of Friendship Is Magic's fourth season finale "Twilight's Kingdom" while also picking up the threads from the My Little Pony: Equestria Girls, it's terrific on its own, and even more importantly, the Shout! Factory discs have an entertaining and informative commentary track featuring key members of the production team. Here are some of the highlights of that commentary!

Spoilers abound, of course.


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"Dark Dungeons" Filmmaker Looking to Fund a Tournament for the World's Most Boring Videogame

Tuesday, October 21, 2014 at 1:00 pm

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Inspired by a Penn and Teller idea to create a video game that would teach real-world skills, Desert Bus is a never-released simulator that involves driving a bus across the desert for eight hours, in real time, with no obstacles. If you finish, you get one point.

JR Ralls, last seen adapting the Jack Chick pamphlet "Dark Dungeons" into a poker-faced short film, has made the game - and wants to produce a tournament that will truly test the world's best cyber-athletes, with a cash prize worthy of their time and sanity. It's basically the video game version of Hands on a Hard Body, as anyone who lasts the full eight hours has to start again until only one is left. Players will have to be at the venue live and in person, playing with no distractions, while Ralls entertains the audience separately with musical acts and other entertainers.

Sure, your money could probably be better spent than donating to this Kickstarter, but if you love absurd things done just for shits, this seems like a worthier cause than the potato salad guy.

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When the Next Mass-Shooting Happens, Hatred Is the Game That Will Be Blamed

Thursday, October 16, 2014 at 4:13 pm

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In reaction to the perception of political correctness taking over, Hatred is a game where your goal is to straight-up murder innocent civilians.

Destructive Creations is an experienced indie team that, in times where a lot of games are heading to be polite, colorful, politically correct and trying to be some kind of higher art, rather than just an entertainment, wanted to create something against trends. Something different, something that could give the player a pure gaming pleasure. This is how the idea of Hatred - the team's first game, was born.
I wasn't aware that the majority of big-ticket games aimed to somehow NOT deliver gaming pleasure, but if a few indie games that try to be different are so bothersome, I guess I'm glad the anger went into creativity rather than something else. Seems to me a bit like making an action movie because you're upset that foreign-language relationship dramas exist.

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The Evil Within Foe "The Keeper" Is Like Pyramid Head Meets Dr. Zoidberg

Thursday, October 16, 2014 at 12:00 pm

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"I am here to judge you, why not?"

Gamingheads' new $300, 15-inch statue looks like what might happen if our favorite futuristic crustacean were left too long in a Saw trap, with his mandibles growing out-of-control.

Practically, you'd think this supernatural villain from the new game The Evil Within would have a hard time following you, what with his head being a mass of tentacles crammed into a box and all. You'd also imagine that his bag o'nails would end up stabbing him more often than his enemies.

But somehow I'm betting he's a bit more lethal in the game, and probably screeches enough to distract you from his having no eyes.