18) Friends: The One With All the Trivia
Yes, they turned Friends into a game. Well, calling it a game is a bit generous, because as the subtitle suggests, this is merely a revolving door of heavily compressed video clips from the show followed by screens that ask "what happens next?" If you think Chandler stuffs Monica's hair in her mouth, for example, press "X." This does not sound like trivia; it sounds like a disturbing self-evaluation of your own existence.
17) Beavis and Butt-Head
The question isn't how MTV's most infamous pair of scapegoats became a pair of protagonists in a videogame. It's how did they get turned into a pair of protagonists in a series of games? From 1994 to 1998, eight different games about the guys who start fires and watch music videos were released, though the earlier ones were markedly more ambitious. Virtual Stupidity on the PC, for example, is a surprisingly fun adventure game about the boys trying to join Todd's gang and be cool. The last game out, 1998's Bunghole In One is a golf game. Hey, teenagers play golf, right?
16) Deadliest Catch
The Discovery Channel documentary series is about real-life crab fishermen doing their lucrative but dangerous job aboard vessels in the Bering Sea. But that Herculean task has, in both games its spawned, audaciously been turned into lame Flash-style games, like crab-basketball against a goal-tending swinging crane. Really.
15) Mr. Bean
The stumbling Brit with a speech impediment has to journey through 12 levels (with exciting themes like "the sewers," "a hedge maze," and "outside") to rescue his beloved Teddy. This probably isn't what Shigeru Miyamoto had in mind when he invented the platformer.
14) Cesar Millan's Dog Whisperer
You know the best way to practice walking your dog? Not by going outside, but by firing up your DS or PC and simulating the experience while poor little Sparky's bladder explodes. Tragically, you really shouldn't clean it up until Millan teaches you how, and that level is only in the expansion pack, Urine Trouble! Sorry, Sparky.
Everyone's favorite also-ran orange feline has been in two games, but it's the most recent one, 2010's Heathcliff: The Fast and the Furriest that's really remarkable for being so canon. Consider this synopsis found from the internet: "classic cartoon cat Heathcliff must kart race to free his girlfriend Sonja from Aliens." Remember all the Aliens? Well, they're all here!
12) Gilligan's Island
Yes, this existed. Yes, it was horrible. No, you don't get to control Gilligan. Yes, you control the Skipper, who must endure Gilligan's awful AI, which makes him love falling in holes and wishing for a magical mountain of ice cream. Yes, this existed.
11) Miami Vice
Just another symptom of the wanton cocaine abuse that went on during the '80s. Not to be confused with the 2006 remake, the 1986 Commodore 64 game actually was a forerunner to Grand Theft Auto's earliest entries, featuring overhead shooting and driving. The back cover also has a pull quote, apparently from the console itself saying this is "everything you want in a game." Yup. Cocaine is funny stuff.
All the implausible plot points and ludicrous characters don't seem so far-fetched after this game was released. In The Dallas Quest you're a detective called into South Fork to uncover a map. Instead, you can choose to eat apples, die from rat bites, or make a monkey smoke -- all hallmarks of the long-running series.