In these difficult economic times, beggers can't be choosers. Rather than waiting next to a stack of increasingly threatening bill collection statements waiting for that perfect job to call you, why not consider a new, exciting career? A career in a field with plenty of open positions! A career that will take you places! True, one of those places will almost certainly be a pauper's grave, but still! Excitement!
For your benefit, we here at Topless Robot have compiled a list of the 10 most dangerous potentially lucrative careers in the science fiction and fantasy fields. WARNING: Very few of these jobs include medical coverage, for reasons that will become obvious.
10) X-Wing Pilot
Are you a naïve farm boy dreaming of flying among the stars? Or perhaps a spoiled nobleman's child looking to anger your father? Whatever your death wish ambition, the Rebel Alliance is looking for eager recruits to join their X-Wing Squadrons! Don't worry if you have little or no experience with piloting a star fighter -- you'll only be cannon fodder flying support for the main squadron. Candidates with limited peripheral vision will NOT be turned down!
9) Bureau for Paranormal Research and Defense Agent
This job is ideal for an FBI or CIA agent looking to broaden their horizons beyond drug-runners and enemy governments. If you've ever wondered whether the supernatural was real --- or if you're just a big X-Files fan -- apply to the Bureau for Paranormal Research and Defense (BPRD)! Join our team of colorful characters, many of whom have unique origins and special abilities that make them non-expendable (and hard to kill anyway). Full disclosure: this does mean that some of the -- things you run into might prefer to focus their attention on your soft, easily-torn-apart body. Come for the mystery, stay for the adventure!
8) Interdimensional Investigator
THE PERFECT JOB! Travel through time and space, solving mysteries ancient and new! Meet Caesar, Charlemagne, Winston Churchill and Kluvon of the planet Frah-Ha. Work alongside able and often fetching companions! Potential challenges include Daleks, Cybermen, and Weeping Angels. Please note: you WILL die in the course of this job -- repeatedly -- so this position is recommended for Gallifreyans and other races capable of regeneration after death.
7) Planet Express Ship Deliveryperson
Planet Express is a struggling growing package delivery company based in New New York. Come work alongside our crack crew who are not in any way disabled -- for example, a pilot with no depth perception, or a robot prone to petty thieving. Rumors of previous crews being slaughtered by space bees is just that -- a rumor! (All charges were dropped due to lack of evidence.) Get your career chip implanted today. Our offices are now 90% asbestos-free!
6) Evil Grunt
Are you so incompetent in every way that there is simply no profession that will have you? Are you so clumsy with a weapon that you're more likely to kill yourself than an opponent? The Evil Forces are looking for a few... people... well, actually, lots of people, to fill out their armies! No experience necessary. All recruits will have to undergo a test in which they will be given twenty chances to strike the broad side of a barn; only one successful hit is required. Those with high test scores or proven weapon skills need not apply, but do talk to a recruiter because we've got a much better job for you.
5) Slayer
Are you a teenage girl who's recently noticed some odd changes to her body, such as super-strength and heightened senses? Do often notice strange, pale-skinned men in dark clothing staring at you (not counting Goth clubs and comic conventions)? Do you have a growing suspicion you will not live to see your twentieth birthday? Then the Watchers' Council is looking for you! Seriously, call us. We have no way of finding you other than mysterious reports of pale people vanishing at night.
4) Starship Security Officer
Do you often find yourself in the background of any group, not drawing attention and quickly forgotten? Well, break out of your shell by becoming a security officer on a United Federation of Planets starship! No experience necessary. Paperwork is minimal but includes quality life insurance (not that you'll need it!). All recruits are issued a (pre-owned) phaser, communicator, and stylish red shirt. Join the Federation to see strange new worlds and die on them!
3) Hand of the King
What the king dreams, the Hand builds! Have you always wanted to be the power behind the throne? Do you love toiling in obscurity while others take credit for your achievements and spend their time drinking and wenching? Do you naturally tend to view everyone you meet with distrust, while simultaneously being capable of betraying anyone (except the king, of course) without regret? Have you made out your will? Then inquire with your local lord to see if the latest Hand of the King is dead the King needs a Hand!
2) Bounty Hunter
Explore the galaxy, meet interesting people, and capture them for cash money! There's never been a better time to get into bounty hunting. Recent, entirely innocuous decreases in the number of bounty hunters (that in no way have to do with being shot first, left to drift as an object in space, or being digested for thousands of years inside massive desert-based vagina dentatas) means there are plenty of openings for ambitious young go-getters! To start your career, simply visit your local ganglord. Must own a blaster; jetpacks optional, but highly recommended.
1) Henchman for the Joker
Are you the type of person who laughs at anything, no matter how lame or terrifying? Are you so obsessed with money that you'll overlook a trail of dead henchmen a mile long for the promise of a big score? Then you're just the person the Joker has been looking for! All henchmen are issued a zoot suit, clown mask, and handgun. Gas masks are recommended, but you'll have to bring your own. Don't forget about the laughing thing -- that's really, really important. Except never laugh at him. For God's sake, don't laugh at him!
Good points about being a Joker goon: Non-boring job, it's okay to wear make-up and bright colors if you're a guy, always positions open.
Bad points about being a Joker goon: Death, torture, getting knocked out or hung from gargoyles by Batman on a nightly basis, becoming a test subject every time your boss makes minor changes to his signature Smilex gas.
If I ever end up as an evil grunt, I'll just wear a huge name tag and introduce myself to everyone I meet. Once I have a name, I'm an established character and my chances of survival will skyrocket. I may also try to be comically ineffectual and quirky. But depending on my employer, that might just get me killed sooner, so I'll have to decide on that when the time comes.
Nice list, but I think it was missing *wise mentor to a brash young hero*I mean, they can't even enjoy their retirement benefits.
This is all hench/grunt/minion/mook-work! Whatever you are the good guys, bad guys, or something in-between, your life expectancy is brutally short. You're only there to do the following:
1. Make the Hero/Villein look even more heroic/vile, as he/she is cutting through the ranks like a lawnmower to grass (bonus "bad-ass" points to the bad guys who tortures and kills good grunts).
2. Highlight the level of danger in an area or with a creature, by dying in-place of an equally inept "named" character (bonus "bad-ass" points to the bad guys who order their own men to "test" an obvious death-trap).
The only variation to this are the likeable henchmen, who would ether die a tragic death, or rise above the main characters (see Henchmen #21 and #24, from Venture Brothers). So yeah, it sucks to be them regardless!
But it works and i enjoyed the Shit out of this List. Mainly thanks to those lil strikethrough zingers. now put a smile on your jawbone, come on u can do it :D
Jack Nicholson's Joker would kill you out of hand.Heath Ledger's Joker would kill you horrifically just to make a point.Caeser Romero's Joker would make you do things so insane they should never work and yet come close to pulling jobs off. You'd get beat up by bat or robin and then you'd probably go to jail, but that's neo-cartoon jail.I don't suppose Mark Hamill's joker is available - I did that in DCUO and it was okay.
Imperial Navy Officer is missing here. Screw up once and your force choked by Vader. Though I guess the rapid advancement opportunities, more than make up for it.
To be fair, some of the BPRD employees who "have unique origins and special abilities that make them non-expendable (and hard to kill anyway)" die too.
I can think of at least two major characters that are currently... uhm... deader than normal. (You have to make the distinction, because being dead is normal for Krauss.) One of those characters died after quitting the BPRD, and will presumably come back to life eventually, but the other appears to be staying dead. Or non-functional. Or whatever.
Another major character may have just recently died, or been turned into a different supernatural creature. Again, a former BPRD employee. But maybe he counts twice, because the "former" part came from being turned into a supernatural creature in the first place.
Hnonourable mention for the City Guard/Watch/Patrol: the more civilised variety of evil grunt. And unlike grunts, at least they're performing a valuable public service! (Until the barbarian hero swings from a chandalier and cuts their heads off)
lol like this list for all these jobs on it have one thing in common mostly that the end result being high turn over and always an opening from the previous one dieing espically working for the joker.
You have to deal with the Hulk, Super Villians, Hydra, AIM, and whatever other random threats are there that day, plus you work on a flying aircraft carrier that crashes every other day.
Subordinate in the Yeerk army also sucks, ESPECIALLY if you are serving under Visser 3. Its like dealing with the Joker...except that he eats you if you sneeze funny.
Also, if the Joker asks you for a gun, don't give him one for the love of god. Just start running.
Sure, he'll probably kill you with one of the other dozen guns / knives / grenades / gas bombs / acid-spitting-flowers he has on his person at any given time, but at least be sensible about it and get the hell out of there.
Oh, please. X-Wing pilots have nothing on the poor bastards who fly TIE Figters, since TIE Fighters HAVE. NO. SHIELDS.
As anyone who's played as one in a sim game will tell you, X-Wings are cake compared to TIEs. TIE pilots probably spend ever mission quaking in terror that one stray laser blast will perforate them. No wonder they get beat in spite of outnumbering the Rebels 10:1....
Yeah. At least TIE Advanced had weak shields, and TIE Interceptor increased maneuverability. TIE Fighters are just sitting ducks. And to think the only reason they can be making them that way is that they are CHEAPER. They obviously think that building a new TIE Fighter and training another pilot is less expensive than implementing one. Fucking. Shield generator.
But there's still the fact that X-Wings are not the safest of place if you're anywhere around a huge capital ship. Of course, if you're attacking a capital ship, you'll probably be piloting one of those horrible B-Wing things. May the Force help you with that.
Yeah, I think in the newer re-re-re-re-etc-releases of the movies he's digitally altered some of the Stormtroopers voices to that of whoever played Jango Fett. Per the canon novels though, you and Gallen_Dugall are correct. Conscripts not Clones by the Imperial Era. Although you'll still read about Clones popping up here and there in even some of the more recent novels.
Technically it was never said that they were clones in the original films and they do have different voices. At least as far back as the backstory insert for your character in the Tie Fighter sim they've been conscripts and it simply hasn't been addressed otherwise.
Yea, rumour goes ol' George wanted to retcon them all to be clones after the Clone Wars came out but the stormtroopers having different voices, the officers and commandos (they of the big helmets in Episode IV) all looking different and so forth meant a 50/50 clone/human compromise.Fluff suggests most pilots are human as the Empire's literally fly by the seat of your pants ethos on flying is meant to encourage the pilots to be more innovative and daring and clones don't innovate well.