Or the PlayStation Move, which is Sony's PS3 motion controller, and for all intents and purposes a Wii-Mote. It's due out in fall, and is used with the PlayStation Eye camera which is already out. Kotaku has a good article on it, but I can sum it up for you:
Good Things:
• Better motion tracking than Wii
• Longer, rechargable batteries than the Wii-Mote in both controllers
• It'll be motion control for a system that doesn't look like a GameCube
Bad Things:
• I stopped giving a shit about Motion Control a year and a half ago
I know many of you enjoy your Wiis immensely (hee hee!) and I don't begrudge you that. But for me, the lack of PlayStation 3-level graphics were not the reason I got bored with the Wii; it's the with the exception of a few first-party games (e.g. Super Mario Galaxy) no one really knew how to make a game for the controls that wasn't just a regular game with a few motion-control gimmicks thrown in. The same people who are making Wii games will be making PS Move games, and frankly, Sony's not have the game developer Nintendo is. So the games may be prettier, but I don't think they'll be any less dull to me. Is anyone losing their mind over this thing?
Comments
zukuss said:
I read "it's due out in fall." My mind saw "it's due out in fail." Damn internetz!!
Posted 03/11/2010 at 04:08:55 PM
OptimusPrimeFTW said:
what ever happened to the good'ol days of a control that all is required is finger strength?
Posted 03/11/2010 at 04:14:23 PM
Merle said:
I like playstation so I feel bad about feeling this way but...I hope this thing dies a very quick and painful death at retail and that no game I'm actually interested in will require me to buy one.
Posted 03/11/2010 at 04:28:51 PM
Nicnac said:
huh... Engadget tested it in game and said they felt it was sluggish and always lagging behind your actions... unlike the Wiimote.
They didn't know if that was a problem with the technology or just pre-release software.
Posted 03/11/2010 at 04:35:08 PM
KingPsyz rolls with Valor replied to Nicnac:
that's really odd since Kotaku didn't mention it and they normally hate all things sony there
granted all the titles were pre-alpha builds, but nothing I read last night during the live coverage and event suggested lag.
Posted 03/11/2010 at 04:48:52 PM
Deacon Blues said:
Rob, every time a good Wii game came out you claimed that you were too bored with the Wii to check it out. That's hardly Nintendo's fault.
Posted 03/11/2010 at 04:38:29 PM
KingPsyz rolls with Valor said:
I'm loosing my mind over playing SOCOM 4 (and possibly MAG) with this.
Because I loved the shit out of this control scheme with RE:4 on Wii, and since I heard about this move controller last year I have been waiting to buy RE:5 since it was the first game along with LBP to announce support for the feature.
By the fall if it's not needing a new version of RE:5, I should be able to pick it up on the cheap by then.
The augmented reality party games look fun though, the falling chicken game seemed to be a great example of how accurate it is. Turn the fan sideways and it acts like a saw and flings the chicken towards the screen, etc.
My only gripe is with the classic button's new layout. Huge mistake and hopefully one that will be corrected. Either return to a diamond layout, or rotate counter clockwise so triangle is top left and more natural fit for longtime players.
Posted 03/11/2010 at 04:39:08 PM
SoonerMagic said:
IGN also said it had a lag problem, and that the lag was even more noticeable in first person shooter demos.
Posted 03/11/2010 at 04:44:48 PM
DoctorSmashy said:
Wow, they could have at least tried to make it look NOT like the Wii remote.
Posted 03/11/2010 at 04:56:56 PM
BorgQueen replied to DoctorSmashy:
Seriously. I saw the picture and was like "oooh I HAVE to get the black Wii-mote now."
Posted 03/11/2010 at 06:39:37 PM
Arcane replied to BorgQueen:
Luckily Nintendo makes actual Black wiimotes now
Posted 03/12/2010 at 04:45:02 AM
smashpro1 replied to DoctorSmashy:
That's why it has that light, duh!
Posted 03/11/2010 at 08:14:48 PM
Bill Binder said:
"Sony's not have the game developer Nintendo is."
Usually I can understand your typo's Rob. But this one eludes me.
Posted 03/11/2010 at 04:57:48 PM
Dread replied to Bill Binder:
Sony's not HALF the game developer Nintendo is.
Posted 03/11/2010 at 05:08:35 PM
floatdub replied to Dread:
I thought he left a word out. Like "Sony doesn't have the same game development blah blah blah."
Jesus Christ, Bricken, how hard is it to re-read something before you hit "publish?"
Posted 03/11/2010 at 05:39:28 PM
Jettwinlock replied to floatdub:
He publishes a new article every hour from 8 to 5, five days a week. Not to mention he has to do some research on this crap even if it is cool research it's still work.
He does more work than people at newspapers get with their columns. I'm just impressed he can come up with a new top 10 every day of the week. Which tend to be as long a weekly column.
Not to mention find the images which I'm impressed since I can't find shit for images on Google, Bing or yahoo.
Posted 03/11/2010 at 07:29:08 PM
JTtheConqueror said:
I only have a Wii, however I don't play too many games so the 5-7 good games that come out a year on wii are good enough with me.
Posted 03/11/2010 at 05:05:46 PM
Dread replied to JTtheConqueror:
My coworkers always bad-mouth the Wii when I mention it. They keep going on about how there are no good games. That's odd because I can look over on my bookshelf now and see a total of 17 Wii games. Several of those (Twilight Princess, Mario Kart Wii, Metroid Prime: Trilogy, No More Heroes, Resident Evil 4 and Super Mario Galaxy) are excellent.
Posted 03/11/2010 at 05:14:13 PM
Nicnac replied to Dread:
My problem with Wii games (I own Wii and PS3) is that Nintendo does NOTHING to control the quality of the games. So, yes, they have a zillion games but most of them are pure garbage. 360 and PS3 might have a fraction of the total games released every year but the metascores are much higher.
Posted 03/11/2010 at 06:27:45 PM
Absolutely. There are a lot of awful Wii games. They're easy enough to avoid, though. I just don't play them.
Posted 03/11/2010 at 06:54:23 PM
LBD "Nytetrayn" replied to Dread:
There are a lot of awful Xbox 360 and PlayStation 3 and DS and PSP and Xbox and PS2 and GameCube and...
Well, you can see where this is going. They all have a lot of bad games, but that doesn't mean that there aren't any good ones to be had.
Posted 03/12/2010 at 03:17:15 AM
Yup. It's always the curse of the 'lead' system to have a shit-ton of crappy games, because you need a much lower percentage of system owners to buy the game to turn a profit.
Hell, look at Just Dance. It's HORRIBLE, but it's probably going to wind up owned by two percent of Wii owners. Which means it's a massive hit.
Posted 03/12/2010 at 10:23:51 AM
Bad Horse said:
So now we just need Project Natal to fail and this dipshit motion control trend will be dead for good.
Posted 03/11/2010 at 05:14:48 PM
DoctorSmashy said:
I'm somewhat biased, because unless it's Mario Kart then I suck at using the Wii control, but I've had enough of this motion control crap. Apparently my beloved Xbox is going to start using it as well? Why? It's a lot less popular than people seem to think and it'll probably only end in failure and a lot of wasted time and money. Screw motion control. Or at least if you must use it, bring back the POWER GLOVE!
Posted 03/11/2010 at 05:19:27 PM
DoctorSmashy replied to The Yellow Dart:
HOLY CRAP I FORGOT ABOUT THAT THING
I take back all I said about motion control before, that game is going to kick so much butt I want to cry.
Posted 03/11/2010 at 05:28:59 PM
Lily412 said:
Why do gamers hate change so much?
If this sucks and becomes like the power glove in future days, who cares? No real loss. But if game developers keep screwing around with this kind of technology, maybe years down the road they'll get it right and it will have become the building blocks for something awesome. I want my fully functional 'net suits dammit!
Posted 03/11/2010 at 05:42:12 PM
LBD "Nytetrayn" replied to Lily412:
Probably a lot of people who jumped into games with Super Mario Bros. or Sonic the Hedgehog, and so expect things to be at peak performance from the get-go, rather than evolving and growing to a higher standard.
Posted 03/12/2010 at 03:19:15 AM
Geoff said:
Well, it doesn't look as bad as it did when it showed up at E3, but... pass.
I'll leave it to Nintendo to create good games out of this idea. Sony and Microsoft just won't be able to due to a lack of out-of-the-box thinking, and I'm not going to spring for this just to play Tiger with motion controls in HD. It looks good enough on the Wii already.
Plus, were they testing this against the regular Wii or WiiMotion Plus? It's a HUGE difference.
Basically, not worth the extra hundred bucks - and that's just for single player.
Posted 03/11/2010 at 05:42:17 PM
SpiderHyphenMan said:
Don't these people at Sony realize that even if they duplicate the Wii's waggle gimmick in an attempt to match its sales consumers will still choose the Wii because it costs, like, half as much?
Posted 03/11/2010 at 05:48:38 PM
Nicnac replied to SpiderHyphenMan:
this is a common lie about the PS3.
PS2 Slim 120GB: $299
Nintendo Wii: $199
Posted 03/11/2010 at 06:26:23 PM
And how many games do you get for that $300?
As I've said before, packing Wii Sports in with the system was BY FAR the smartest thing Nintendo ever did. Knowing that people could play with the system on day one with no added spending is what won the fight.
Posted 03/11/2010 at 06:36:15 PM
Skeeter replied to SpiderHyphenMan:
Bingo. The Wii has been successful because it's family-friendly and has a great pricepoint. Adding half-assed motion control to the PS3 will not make up the sales gap.
Posted 03/11/2010 at 06:29:38 PM
BorgQueen replied to SpiderHyphenMan:
Plus the Wii doesn't red-ring of death (or whatever the PS3 equivalent is) in like, 6 months...
Posted 03/11/2010 at 06:41:43 PM
To be fair, I don't know anyone who's had their PS3 die. A coworker said that he had his 360 fixed by Microsoft twice. When it died for a third time, he gave up and bought a PS3.
Posted 03/11/2010 at 06:58:10 PM
My PS3 was borderline inoperable on March 1st, along with pretty much everyone else that has one of the GODLIKE 60GB models. Sony apparently sourced their processor from a rather dumb company that didn't realise 2010 wasn't a leap year.
Still, not having it work for a 24 hour period is a small price to pay for owning the best console on the market, and it wasn't as bad as the RROD. The build quality on the PS3 appears to be much higher than that of the PS2, although from the high noise level I'll admit that I'm worried about the internal fans.
Posted 03/12/2010 at 10:20:29 AM
Mother-Efer said:
I own a Wii and HATE it!!!!! I bought it because I thought Samba Di Amigo and NHL hockey would be great to play interactively. Boy was I surprised at just how shitty the games are for this system. Samba was awesome on the Dreamcast as well NHL2K2. The Wii version of these games are harder than hell to play and the damn sensor bar blows squirrel nuts. I own about 20 games and basically pissed my money away game after game. I finally gave up and gave the whole damn thing to my wife for the Wii Fit. Shit, the kids don't even want to play the system!
Posted 03/11/2010 at 06:34:30 PM
BorgQueen said:
Although I love my Wii can I just say, let's please dispense with this bullshit and go right to in-home VR or holodecks or something? Seriously people it's 20freakin10. I want my holodeck!
Posted 03/11/2010 at 06:43:27 PM
RageTreb said:
Mario Galaxy was a great game, but how can you say it was one that didn't have a motion control gimmick thrown in? The only thing that "needed" the Wiimote was collecting Star Bits (the spin attack could have been assigned to a button), but they could have made the game without that gimmick and nothing of value would have been lost.
Mario Galaxy is a TEXTBOOK example of a game that doesn't need motion control but has it anyway because it's on the Wii.
Posted 03/11/2010 at 06:57:30 PM
Jettwinlock said:
http://forums.gametrailers.com/thread/recommended-wii-games-2010-lin/866081
I don't care who you are their is going to be a few games on this list you would like.
Posted 03/11/2010 at 07:37:14 PM
Freezer_Burn said:
I remember back when Sony announced Six-axis motion for the PS3, and alot of people cried foul at copying Nintendo. This "Move" thing makes that look silly.
I'd have to agree, this and Natal seems like a cheap way to break into Wii's casual territory which has allowed it to dominate sales this generation.
Posted 03/11/2010 at 07:55:04 PM
NeoXorn said:
It looks like a small version of a buzzing device used in Japanese AVs.
Posted 03/11/2010 at 08:01:33 PM
Rikari said:
It's the big...bulbous thing on top I'm concerned about...
Posted 03/11/2010 at 08:03:08 PM
jareedo said:
I stopped playing the Wii because I felt that I didn't feel like as giant a douche as I should, waving around the remote and nunchucks making bow and arrow miming motions. Somehow it wasn't lame enough.
But now I see what was missing. A big ole glowing colored ball on the end. That's should up the ante to Sopping Wet Douchebag status while using it. Bravo, Sony!
Posted 03/11/2010 at 09:13:56 PM
Farglesnarf said:
I didn't buy a Wii because I didn't give a crap about motion controllers. I've been a fan of those normal everyday controllers that have been around since the early days of console gaming and I don't see that changing just because my favorite console now carries it.
Posted 03/12/2010 at 01:11:59 AM
Xenos said:
Hey! The Wii doesn't look like a game cube. How dare you compare the Wii to an old outdated system! How dare you, sir!
We all know the Wii is actually TWO Gamecubes taped together.
Posted 03/12/2010 at 02:06:10 AM
LBD "Nytetrayn" said:
As far as the Wii front goes, I'm still looking forward to Red Steel 2. I think it may be something disenchanted Wii owners may want to keep an eye on before writing off motion controls entirely.
Posted 03/12/2010 at 03:22:58 AM
tvtastegood said:
I thought the wii was neat I have some games I play fairly regularly and was about to pick up the motion board for wii fit till I found out my tubby nerd ass can't stand on it due to weighÞ restrictions! I have Þo lose weight to play a video game that will help me lose weight?!?!
This and project natal are retarded throw the money at a new dynamic like game engines or something
Posted 03/12/2010 at 12:43:53 PM
Dread replied to tvtastegood:
As per Wikipedia:
The sensors on the board can accurately measure up to 150 kg (330 pounds). The actual physical structure of the board can withstand much greater force equivalent to around 300 kg (660 pounds).
Fatso.
Posted 03/12/2010 at 01:44:24 PM
Snoodle said:
I don't want to be there when an angry Playstation fan whacks that thing against the wall and the colourful ball breaks off.
Also you have apparently have to buy two of them for one person to play anything like boxing/archery/etc. (as per the demo vid) since the sub controller doesn't have a motion sensor and is apparently of no use during these things. Sigh.
Posted 03/12/2010 at 02:45:06 PM
Korbl said:
I must admit, there is something appealing to me about a motion control God of War game...
Posted 03/13/2010 at 02:11:48 AM
David said:
I saw the footage on G4 and it showed gladiator fights and street fighting and I thought to myself, "hmmm, I started working out, so that would be up my alley."
It's Wii Fit for Dudes. So I might get it.
Look, I understand that if you bought a Wii or an Xbox, you're going to be loyal to that system. This site and it's sister site Joystick Division is clearly pro XBox.
Forget all that. The PS3 is the best blu-ray player on the market. That alone makes it worth the $300 price. Then consider built in wi-fi, free online serivce, and a hard drive. Plus, you can play Uncharted 2, Killzone, Resistance, Heavy Rain, Little Big Planet, and God of War III. Oh, and did I mention that it's 3D capable.
If you own a Wii or an XBox, you should still get a PS3.
Posted 03/14/2010 at 02:32:02 AM

