The Shining, Retold as an Atari 2600 Game


It’s a stretch to call this a “game,” since up until it froze on me there was no challenge element at all – just hitting the same buttons to make the story move forward. But “Minimalist Take in the Aesthetic of a Vintage Game” doesn’t make for quite as snappy a headline, though I would propose that it’s a perfectly valid art form. And being interactive puts it a step ahead of all those YouTubes of 8-bit movie games that don;t exist and aren’t playable.

I mean, barely. But it does.