>
>
The Shining, Retold as an Atari 2600 Game
The Shining, Retold as an Atari 2600 Game
It’s a stretch to call this a “game,” since up until it froze on me there was no challenge element at all – just hitting the same buttons to make the story move forward. But “Minimalist Take in the Aesthetic of a Vintage Game” doesn’t make for quite as snappy a headline, though I would propose that it’s a perfectly valid art form. And being interactive puts it a step ahead of all those YouTubes of 8-bit movie games that don;t exist and aren’t playable.
I mean, barely. But it does.
About The Author
Luke Y. Thompson has been writing professionally about movies and pop-culture since 1999, and has also been an actor in some extremely cheap culty and horror movies you will probably never hear much about (he is nonetheless mostly proud of them, as he met his wife on one). As editor of The Robot's Voice since 2012, he can take the blame for the majority of the site's content, all of which he creates because he loves you very, very much. (Although he loves nachos more. Sorry.)
Prior to TRV, Luke wrote for publications that include the New Times LA, Los Angeles CityBeat, E! Online, OC Weekly, Geekweek, GeekChicDaily, The L.A. Times, The Village Voice, LA Weekly, and Nerdist