I don’t often post interview with videogame people — I’m of the mind that generally all people really want to see of games are cinematics and gameplay footage — but this GameTrailers interview with Assassin’s Creed 3 creative director Alex Hutchinson has enough good info that it seemed worthwhile. In it, he confirms that Connor will be playing (i.e., assassinating) both sides of the Colonists-British divide, as well as fighting the French, which of course everyone is fine with. He describes how they’re trying to make it markedly different from the Assassin’s Creed 2 trilogy, especially in terms of the sidequests and minigames, which is much appreciated. And he also explains why there’s not going to be scalping in the game, which is one of the few times I’ve seen a videogame maker show constraint, which I think is marvelous. For the more visually oriented among you, this video does have some concept art that I haven’t seen before, so if the talky-talky isn’t for you, the looky-looky should hopefully be worth your while.
Robert Bricken is one of the original co-founders of the site formerly known as Topless Robot, and its first editor-in-chief, serving from 2008-12. He brought the site to prominence with “nerd news, humor and self-loathing” as its motto, raising it from total internet obscurity to a readership in the millions, with help from his savage “FAQ” movie reviews and Fan Fiction Fridays. Under his tenure Topless Robot was covered by Gawker, Wired, Defamer, New York magazine, ABC News, and others, and his articles have been praised by Roger Ebert, Avengers actor Clark Gregg, comedian and The Daily Show correspondent John Hodgman, the stars of Mystery Science Theater 3000 and Rifftrax, and others. He is currently the managing editor of io9.com. Despite decades as both an amateur and professional nerd, he continues to be completely unprepared for either the zombie apocalypse or the robot uprising.