Books, Movies, Video Games

16-Bit Blade Runner Is Talkier Than You’d Expect

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8bitbladerunner.jpg

On the one hand, CineFix’s reimagining of Blade Runner as a classic SNES-style game is proof that all things can acquire a coolness of their own by being put through that process, especally if they had a uniquely cool aesthetic to begin with.

On the other, it kinda reinforces the unsophisticated reaction I had to the movie as a kid: why is this future movie with Han Solo and robots so boring? I mean, you could spin-off an action game in Blade Runner‘s world, but the movie is more conceptual and cerebral, and this fictitiously playable version involves primarily dumbed-down versions of its conversations.

Rest assured, I do not find Blade Runner boring today. But a literal game version? I think it would need to have an origami level in which you must fold the perfect unicorn.

At the very least, enjoy the vintage-style soundtrack and curious gameplay after the jump.

h/t Canadian.Scott

About Author

Luke Y. Thompson has been writing professionally about movies and pop-culture since 1999, and has also been an actor in some extremely cheap culty and horror movies you will probably never hear much about (he is nonetheless mostly proud of them, as he met his wife on one). As editor of The Robot's Voice since 2012, he can take the blame for the majority of the site's content, all of which he creates because he loves you very, very much. (Although he loves nachos more. Sorry.) Prior to TRV, Luke wrote for publications that include the New Times LA, Los Angeles CityBeat, E! Online, OC Weekly, Geekweek, GeekChicDaily, The L.A. Times, The Village Voice, LA Weekly, and Nerdist