Settlers of KHAAAAAAAAAAANNN
?Star Trek Catan. It exists, in case one of the nerdiest games ever wasn’t quite nerdy enough to catch your attention. From official description:
In Star Trek Catan, players start the game with two small
space stations at the intersection of three planets, with each planet
supplying resources based on the result of a dice roll. Players collect
and trade these resources – Dilithium, Tritanium, food, oxygen and water
– in order to build spaceships that connect regions in the galaxy,
establish small and large space stations at new intersection points in
order to increase resource acquisition, and acquire development cards
that provide victory points (VPs) or special abilities.
On a dice roll of 7, a Klingon ship swoops in to prevent resource
production on one planet, while taxing spacegoers who hold too many
The one new element in Star Trek Catan compared to the Settlers
version is a set of character cards, each featuring one of Kirk, Spock,
McCoy, Sulu, Scott, Uhura, Chekov, Chapel, Rand or Sarek. Each
character card has two special powers that the holder can use on his
turn, such as a forced trade.
This makes almost no sense — the Enterprise was about exploration, not production — but it’s hard to care when the concept is so delightfully goofy. Dilithium! Klingons who tax! Nurse Chapel! The only way it would be better is if Space Lincoln were somehow involved. Much thanks to Jim L. for the tip.